i menntioned unreal before... alot of these weapons are so unreal-esc. like before all the wapons were used by ground soldiers, elites, grunts, etc. now with these huge weapons such as the spartan laser i dont really see the realistic aspect in the weaponry anymore. i mean yea its halo its unrealistic but at the same time good sci-fi games/stories/movies etc are defined by being (if its a futuristic sci-fi) plausable. i dont quite know how they are going to intergrate such weapons into the storyline.
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